Free simulator · no sign-up · no download

Fly the capsule, dock with the station

Space Dock is a docking simulator in your browser. Sit in a crew capsule 408 km above the Earth, read the docking displays, fire the thrusters a touch at a time — and slide into the station's port at a few centimetres a second.

Space Dock

Dock with the station.

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Nose up Nose dn Yaw L Yaw R
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How to dock

Space Dock is a free space docking simulator you can play in your browser — no download and no account. You fly a crew capsule from its cockpit, 408 km above the Earth, and bring it into the forward docking port of a space station: the modules, the truss and the solar arrays ahead of you, the planet sliding by below at 7.66 km a second. Every docking is scored, and after each one the capsule refuels, undocks and starts again from further out — off-axis, turned, turning and drifting.

The controls

The displays

Docking

First line up: put the attitude cross in the middle of the scope, then centre the circle with left/right and up/down. Then close in — a few tenths of a metre a second while far out, under a tenth for the last ten metres — correcting as you go. The capture limits: less than 0.3 m off-centre, closing at no more than 0.3 m/s, nose and roll within 5°, almost no turning. A gentle miss bounces off the port; anything harder, or touching the station anywhere else, is a collision. Run out of propellant or drift more than 600 m away and the mission is over.

Orbital mechanics

Nothing here flies in a straight line for long. Near the station, motion follows the Clohessy–Wiltshire equations of a 408 km orbit: push towards the station and you slowly sink below its axis; sit above or below it and you drift along-track. The effect is gentle, but over a minute or two it adds up — watch the offsets and keep correcting, as real crews do.

Frequently asked questions

Is Space Dock free?

Yes. It is free to play with no sign-up, no download and no in-game purchases.

How realistic is it?

The capsule moves as a real one does near a space station — orbital relative motion, thrusters on six axes, rotation that keeps going without rate hold — and the capture limits are close to real ones. The station, the capsule and the displays are made up, not copies of any real spacecraft. It is a game, not a training device.

Space Dock runs entirely on this page. Nothing is sent anywhere; your best score is kept in this browser only.